Invisible hand to guide 'Counter-Strike' weapons market
The new system will be based on an algorithm that measures demand for each weapon and reprices them accordingly. As more people buy a weapon, the price for that weapon will go up. Likewise, infrequently purchased weapons will go down in value. Prices will be adjusted based on this algorithm each week.
Reactions to the announcement are mixed in Valve's online discussion forum, with many players complaining that prices of certain weapons will skyrocket and ruin competitive play. But for now the company seems set on giving the new system a go and plans to push the changes live Oct. 11.
Adam Smith would be so proud.