Doom RPG Item List

Keycard
Grants access to areas of the base otherwise off limits. Coded by color.

Halon Canister
Replenishes your Fire Extinguisher charge. Comes in 3- and 10-charge canisters.

Bullet Box
Boxes of ammunition for your Pistol or Chaingun. Comes in 4- and 10-bullet clips.

Shells
Ammunition for your Shotgun or Super Shotgun. Comes in 4- and 10-shell clips.

Rockets
Keeps your rocket launcher fed and happy. Comes in 1- or 4-rocket magazines.

Plasma Box
Boxes of ammunition for your Plasma Rifle or BFG. Comes in 4- and 10-charge units.

Health Vial
Replenishes your health 4 points up to your max health at the time.

Armor Shard
Adds strength to your armor in 4-point increments up to your max armor strenght at the time.

Flak Jacket
A flexible, combat-ready armor jacket that adds 25 points to your armor strength.

Combat Suit
A higher density combat-ready armor suit that adds 50 points to your armor strength.

UAC Credit
Mars money. Comes in One Credit and Five Credit units. Use credits to buy items and stats at vending units around the base.

Medkits
On-demand health boosters that get added to your inventory, ready for you to use as you see fit. Small kits add 25 health; large adds 75.

Soul Sphere
Martian artifact that boosts your health and armor to your current max.

Berserker
Martian artifact that boosts your attack damage 3x for any weapon you care to use. Lasts for 30 turns.

Dog Collar
Allows the user to capture a possessed canine and use it as a weapon/shield.

Axe
Standard issue UAC fire axe. Use it to break down jammed doors and chop up opponents.

Fire Extinguisher
Halon-charged extinguisher for putting out nearly all classes of fires. Also appears useful against fire-based creatures.